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FEYGHT (Wishlist On Steam!)
Over the last few months I've been working on FEYGHT, a cute drawn strategy game with real-time combat and village building. I finally...
Dec 15, 20211 min read
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My First GMTKJAM (Post Jam Analysis)
I recently took part in the Game Maker's Tool Kit Jam, which had an amazing total of over 5000 entries! It's been a great weekend and I'm...
Jul 16, 20205 min read
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My First Ludum Dare (Post Jam Analysis)
This post is an overview of my experience developing my Ludum Dare entry, 'The Dark Cave'.
May 17, 20205 min read
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2D Procedural Animation In Unity
I recently took part in the Ludum Dare 46 and attempted to tackle procedural movement as part of my game, The Dark Cave. This post explores
Apr 23, 20205 min read
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Unity Universal Render Pipeline (URP) - Initial Setup
Like many others I've recently made the switch to using Unity's Universal Render Pipeline (URP). This post is a quick guide on how to get...
Apr 6, 20201 min read
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Creating Simple Procedural Dungeon Generation
There are many ways you can approach procedural dungeon generation. This blog post will explore the methods I used to create simple...
Jan 11, 20205 min read
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